Season+Three+Preview

=Season Three Preview= In a seven-week period in early 998, an intrepid group of adventurers -- some friends, some colleagues, some barely acquainted with each other -- were swept up in a series of events that have shaken postwar Khorvaire and threaten the fragile peace in the Five Kingdoms. Was the "invisible hand" of the Draconic Prophecy guiding their steps? Will all their efforts be sufficient? Stay tuned....

=3 Zarantyr to 24 Olarune 998 YK= Pretty good for less than two months. Of course, there were casualties and setbacks along the way. But that's what made this campaign unique: The villains are smart, the heroes don't always win the day, sometimes a trusted party member or supposed ally betrays you when you least expect it, and victory may elude you even if you do everything right.
 * //To recap some of the party's accomplishments://**
 * Averted war between Breland and Darguun THREE DIFFERENT TIMES: by stopping the incursion by the "Dark Hand" Goblinoids; by making sure a Hobgoblin diplomatic courier got through to Regent Kor in Wroat; and by convincing the Marguul Bugbear Clans to retreat from the Marguul Pass without attacking Sterngate
 * Helped avert possible civil war in Breland following the death of King Boranel (though the threat remains)
 * Saved hundreds of lives in Sharn by preventing the destruction of the airship Golden Dragon
 * Killed the terrorist Telgin Char, founder of the notorious Swords of Liberty (and rumored half-brother to **Lord Ruken ir'Klarn**, the likely First Speaker when Parliament reconvenes)
 * Captured the mass-murdering changeling, Muraco, and slew the mysterious Choker Assassin, "Quarrian" -- Muraco is in custody of House Deneith, at House Orien's insistence.
 * Saved **Prince Brask ir'Wynarn** of Breland, who is thought by some to be Breland's best hope for a strong successor to King Boranel
 * Saved Baron Curzon ir'Dorn, a leading pro-monarchist in Parliament
 * Solved a mystery involving the "weaponization" of the Dead-Gray Mist that defines the Mournland, earning the trust of **Prince Oargev ir'Wynarn**, last member of Cyre's royal family (and grand-nephew of the late King Boranel)
 * Reclaimed the long-lost Frostsilver Hold -- once an outpost of the Dwarf Clan Soldorak in the early days of Galifar -- for Breland and New Cyre
 * Cleared an abandoned Eberron Dragonshard mine, creating a new revenue stream for the impoverished former refugees in New Cyre
 * Broke the influence of the Daask criminal organization in Wroat
 * Uncovered the true nature of the mysterious corporation NZZN
 * Slew the horrid creature responsible for birthing hundreds of Dolgrims, temporarily stopping the Cult of The Three Below

=25 Olarune to 5 Therendor 998 YK=
 * //25 Olarune://**
 * Golandar, Ariel Elenwyd, Elatzi d'Medani, Marcus Meldrum, Crest and Rock Silverbreath returned to Sterngate, bearing the bodies of two couriers (one Brelish, one Darguul) and three Fiendish Winter Wolf pups.
 * Already, most of the Gnome freed slaves are gone -- with typical efficiency Zilargo has contacted their families or home villages (via a portable message station shipped to Sterngate) and paid for Lightning rail tickets. The first batch of freed Cyrans (about 100) are about to take a House Orien caravan to New Cyre, where Prince Oargev hopes to find housing and jobs for them. The handful with some kind of wealth or family connections (about 10) plan to travel by Sharn by Airship or Lightning Rail.
 * Rock brokers a deal between his Clan (Droranath) and Golandar's (Kolkarun) for a trade: If Golandar surrenders the Droranath Champion's Waraxe he took from the Orc mercenary, Clan Droranath will return a Kolkarun Clan weapon they've been holding for nearly three centuries. Golandar agrees, and the two use the House Kundarak Bank teleport-vault to make the exchange. Golandar's new weapon is the //Khazad-Spike//, an Urgrosh Legacy Weapon with a silvered Axeblade, a cold iron Spearhead, and many powers.
 * Sterngate's visitor logs show that **Dover d'Vadalis**, the Stablemaster of Sterngate, received a Hobgoblin visitor on three occasions since late 997: Warlord Kogaa of the //Gan'duur// Clan, who each time flew in on a Manticore with a travel pass from Lhesh Haruuc. Kogaa only spoke with Dover, who reported to the Castellan that he'd been consulted on medical problems with the Manticore, and arranged for treatments that he provided on the final visit...which was two days before the Bugbears massed, and shortly before Dover himself left for the House Vadalis enclave, alone.


 * //26 Olarune://**
 * After meeting with Husband, the Warforged stablemaster's assistant with House Vadalis, **Elatzi** decides her plan to offer the pups to House Vadalis at their PrairieHearth enclave would be a good way to get in and truly investigate the place. She leaves with **Ariel Elenwyd**, **Rock**, **Ullracht Markar** of House Deneith and **Nediar d'Lyrandar** aboard one of the Lyrandar Airships that has remained at Sterngate until the Bugbear threat had passed. Ariel orders three King's Citadel Agents to come along, just in case. Ullracht brings three House Deneith Blademarks, ditto.
 * A Brelish honor guard bears the dead Hobgoblin courier towards Matshuc Zaal, the fortress at the Darguun end of the Marguul Pass.
 * **Crest**, **Golandar** and **Marcus** depart Sterngate on magebred horses, acquired from Husband for the magic horseshoes. Crest wants to see Mistmarsh and get a feel for why local villages refused to mobilize troops when Sterngate was threatened.
 * **Faye Dwarfhammer**, **Nina Moondown**, **Jarvis Black** and **Thomas** the Aundairian Wizard arrive in Sharn. Faye has been able to put in eight days of crafting work while on the slooooow barge (completes //Lightstep Sandals// for Jarvis, starts on //Cannith Goggles//).


 * //27 Olarune://**
 * Faye contacts House Medani in Sharn, and is set up in a "safe house" in the Clifftop District of Upper Dura (the so-called "Adventurer's Quarter"), where she can continue her work. //Interesting note:// Clifftop is directly above the Malleon's Gate District of Lower Dura, home to many of Sharn's Goblinoids.
 * Nina travels to "Vermin Tower" (the Lower Sharn foundation underneath Lyrandar Tower on the upper Central Plateau) and reestablishes contact with the Rat King, **Khoel** (the //awakened// horrid rat -- and former companion to the Gatekeeper Ologhei -- that controls the dire rats and rat swarms there).
 * Jarvis spends time near a House Sivis Enclave in the Clifftop District, awaiting new orders from Zilargo.
 * Thomas begins doing research on Dhakaani history, manifest zones, and horde-type uprisings in Khorvaire's past.
 * Sterngate Honor Guard reaches Matshuc Zaal, without being attacked.
 * SWORD KEEP: The Procession bearing King Boranel (including the airship //Golden Dragon//) reaches the Breland-Thrane border. There, Princess Deardra and her husband, joined by Queen Diani of Thrane, formally ask the ruling Church of the Silver Flame to permit passage by air to Thronehold island in Scion's Sound (former capital of united Galifar). Darek Sepulveda, an elderly Human Paladin of the Flame, arrives to take Aiwyn Elenwyd's place as head of Princess Deardra's guards, and gives Aiwyn new orders directly from the Keeper herself.


 * //28 Olarune://**
 * Aiwyn boards the Lightning Rail, bound for Sharn.
 * Boranel's Procession boards the //Golden Dragon//.
 * Crest, Golandar and Marcus arrive at a village that has sworn allegiance to **Prince Bortan ir'Wynarn**. Crest asks if their lord had responded to Sterngate's call for troops. They had not, claiming to fear Bugbear attacks if they left the village unguarded. The trio move on, leaving the "Bortanites" behind in favor of the next village, whose leader would prefer Boranel's brother, regent Kor, be crowned. These loyalists call themselves "Koristas."
 * Two Bugbears -- one affiliated with the //Rhukaan Taash// Clan of the Ghaal'dar, the other with the //Kech Shaarat// Clan of the Dhakaani, join the Brelish Honor Guard as it returns to Sterngate. Each carries papers from Lhesh Haruuc allowing passage, Brelish traveling papers, and House Lyrandar-issued airship boarding passes.
 * No word from the party investigating the House Vadalis Enclave.

//**1 Therendor 998 YK:**//
 * Bugbears arrive at Sterngate, and board the last Lyrandar Airship waiting there, the //Blue Yonder//, bound for Sharn.
 * Crest, Golandar and Marcus rest at Baron Curzon's castle (northeast of Mistmarsh proper), meet with Baron. Parliament still hasn't been called. "Regent Kor is thinking of naming the Cyran, Prince Oargev, Governor of sparsely-populated Yedan's Expanse region, in exchange for his accepting Brelish-Darguun deal and renouncing Bortan's claim to the throne."
 * Faye Dwarfhammer is contacted by a Kalashtar female.
 * Jarvis Black is handed an intercepted message from Norrin Tordannon of NZZN.


 * //2 Therendor://**
 * Aiwyn arrives at Wroat, capital of Breland.
 * Crest, Golandar and another of Curzon's noble knights ride towards another village reporting trouble with bandits, north of Mistmarsh. Marcus remains with Baron.
 * Outside the village, the three are ambushed by bandits who claim allegiance to the Swords of Liberty. "Down with the Royals! Let the People Reign!" is their battle cry.
 * Simultaneously, the //Blue Yonder//, flying nearby at low altitude to avoid strong headwinds higher up, is attacked by cultists who teleport to its deck. "Our day shall come; The Three shall rise" is their cry as the cleric leading them summons two Spinagon Devils to try and kill the fire elemental powering the airship.
 * The airship is forced to make an emergency landing, right in the middle of Crest and Golandar's skirmish. Together, the four PCs and one pseudo-PC manage to defeat both threats ("Democrats" and cultists). The insane cleric-type escapes, but not before Golandar completes the Least Legacy Ritual for his new weapon, the //Khazad-Spike// -- bathing both ends in the blood of a Spinagon (extraplanar creature of at least CR4), upon which he had deliverd the killing blow with the Urgrosh.
 * NEW CYRE: Prince Oargev ir'Wynarn renounces claim to former Cyran territory now part of Darguun, after having sworn fealty to Regent Kor and accepted appointment as Governor of Yedan's Expanse; receives first of the ex-slaves released by Bugbears.


 * //3 Therendor://**
 * //Blue Yonder// diverts to Mistmarsh, drops off dead bandits, cultist corpses and two surviving magebred horses, picks up Marcus, heads towards Sharn.
 * Baron Curzon mobilizes his forces in case of further trouble with Bortanites or Swords of Liberty bandits.
 * No word from the party investigating the House Vadalis Enclave; however, Nina Moondown abruptly departs Sharn in wildshaped bird form.
 * Thomas finds something relating to Dhakaani history about the time of the Daelkyr incursion that shattered the Ku'un Duynasty 7,600 years ago.
 * Jarvis observes NZZN headquarters at Czervanth Tower (aka "The Screw"), sees little activity. Later, he learns that NZZN's longtime contract with House Deneith for guard and security services had been abruptly canceled late last year. Jarvis decides to seek the former head of House Deneith security, codenamed "Nomad," for questioning.

Original "Mourning in Khorvaire" material and specific House Rules -- © 2007-2015 Herb Helzer. All Rights Reserved. "Eberron," "Dungeons & Dragons," "d20 system," etc. -- ©1995-2015 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.