Eagle+Horse+Archers

=Eagle Horse Archers= Eagle Horse Archers ride in dispersed formation 20 feet apart from each other. Their Maneuver elements are of 20 Horsemen, four deep. The khan of the Eagle tribe rides in a medium cavalry unit of fifty troops. About half of the Eagles are scouting and foraging for the army on a given day. The army thus has about twenty maneuver elements of these horse archers available on a given day (400 riders.)

Under the direction of a Marshal 4/Ranger 1, The group has +2 to Initiative and ride from his aura, or +2 to reflex saves, and gets a +1 competence bonus to hit from his major aura. Typically, he will have his grant move action ability readied so that the unit can flee if charged. A White Raven Student in the Group gives Troopers +2 to will saves, or +4 vs. fear.

The Bard in the unit plays a drum, giving +1 morale to hit, and +2 to damage.

Under Archery fire, the unit will have the bonus to ride, for mounted combat. Under heavy volley fire or spells, the unit will disperse with the marshal's ability and flee. They will reform orderly next round and each rider will shoot as they run.

The Numbers

 * Unit Initiative:** +1, +3 under aura
 * HP:** 19
 * AC:** 13, 15 w/expeditious dodge. Often will fight defensively while skirmishing from horseback, AC17.
 * Attack:** +5(+6 Aura, +7 music) +6(+7 Aura, +8 music) w/in 30 ft. (d6+2 damage (+1 w/in 30ft.))
 * Saves:** Fort +6, Ref +4 (+6 under aura), Will +2. (WRaven)

Ride becomes +9 under aura.