Lion+Tribe+warrior

Typical Lion Warrior Ranger 2/Warblade 1
This warrior is using two Kukris. However, Because of the Warblade weapon aptidute feature, no one can really peg Lions to a particular weapon. As long as it is light, they will use it, and Lion warriors count not their number of kills but the number of weapons with which they have killed. A Lion's baggage can be hefty indeed, full of the weapons of his personal history and family history. For this reason, Lions have Heirloom (masterwork) Weapons More often than most.

STR 8 DEX 13 CON 10 INT 12 WIS 9 CHA 11
 * Abilities**

FLAW: Shaky (-2 ranged) 1: (f) Lion Tribe Pounce 1: Mounted Combat 1: (b) Weapon Finesse 1 (rgr): Track 2 (rgr): Two-Weapon Fighting 3: Weapon Focus (anything)
 * Feats**

The Numbers

 * Initiative:** +1
 * HP:** 17
 * AC:** 15 (Studded, Dex, Scales Ritual)
 * Saves:** Fort +5, Ref+5 (battle Clarity), Will +1 (bolstering Voice, normal -1)
 * Attack:** +6, (d4-1), or +4/+4 (d4-1/d4-1) (+1 damage on charge, at least.)

+9 6 ranks Ride +5 5 ranks Handle Animal +6 5 ranks Jump +2 1 rank Knowledge (geography) +2 1 rank Knowledge (nature) +2 1 rank Knowledge (history) +2 1 rank Knowledge (local:Shaar) +5 5 Ranks Concentration +8 5 Ranks Tumble +0 1 rank Spot +1 2 Ranks Survival +2 1 rank Autohypnosis +2 3 ranks search +0 1 rank listen
 * Skills**

Wolf Fang Strike (attack w/two weapons: std) Douse the Flames (hit: foe can't AOO) Stone Bones (hit: DR 5/Adamantite)
 * Maneuvers**

Punishing Stance (+1d6, -2 AC)
 * Stance**

Count on Your Friends
A Lion Warrior gets many bonuses from his allies around him, who tease him on his fighting style, watch his back, and look for something to insult each other about after the battle (you can't duel a dead man, after all). Thus, about 1 in 3 lions has maneuvers or stances that will aid others: Bolstering Voice: +2 morale bonus to Will, +4 vs. fear. Leading the Attack: After hitting, allies get +4 to hit. Leading the Charge: deal +1 dmg on charge (untyped bonus)