Typical+Ankheg+warriors

Typical Ankheg Warrior Fighter 2/Barbarian 1 (PHBII)
The Warrior detailed here is one of the Tribe's Medium-Heavy Cavalry. Their Staying Power is legendary. STR 12 (16 Raging) DEX 10 CON 13 INT 9 WIS 11 CHA 8
 * Abilities**

1: Mounted Combat 1: (b): Weapon Focus (Guisarme) 2: (ftr): Short Haft 3: (ftr): Martial Study (Crusader's Strike) (Strike vs. foe w/1 alignment component different, heal self/10ft ally d6+1) 3: Shape Soulmeld (Rageclaws)
 * Feats**

The Numbers

 * Initiative:** +0
 * HP:** 22+10 (rageclaws give boar ferocity) (rage threshold 11 or less)
 * AC:** 16 (splint), (14 Raging, DR 2/-)
 * Attack:** +5 (2d4+1), +7 raging (2d4+4)
 * Saves:** Fort +6, (+8 Raging) Ref +0, (+2 Raging) Will +0 (+2 raging)

+8 6 Ranks Ride +4 5 Ranks Handle Animal +4 5 Ranks Intimidate +4 4 ranks Survival
 * Skills**

Save a Horse
Ankheg warriors ride Raurins, well-built light warhorses. They carry the warriors of the tribe admirably. and most warriors can ride as swift as the eagle tribe under their strong mounts. Raurins are a rare and powerful breed, and as a rite of manhood an Ankheg Warrior must trek (on a pony, at least) to the fringe of the great desert and tame a steed.

Warhorse, Light Armor Class: 15 (–1 size, +1 Dex, +4 natural, +1 quilted), touch 10, flat-footed 14 Base Attack/Grapple: +2/+9 Attack: Hoof +5 melee (1d4+4) Full Attack: 2 hooves +4 melee (1d4+4) and bite +0 melee (1d3+2) Low-light vision, scent Saves: Fort +10, Ref +4, Will +2 Abilities: Str 18, Dex 13, Con 19, Int 2, Wis 13, Cha 6 Skills: Listen +4, Spot +4, Jump +16 Feats: Endurance, Great Fortitude.
 * HP** 28
 * Speed:** 70 ft. (12 squares)